
Spirit Gourd
Gather spirit faster; growth quickens.
Doubles spirit absorption.Some cultivators break realms through a spirit gourd, some escape on wind and thunder, and some survive calamity under a black tortoise shell. Enter with one slot; Ascension opens more.
Artifacts are not quiet trophies. When their glow appears, routes change, pursuits begin, and every holder leaves a visible trail.
Every artifact can rewrite a path through the realm. Seeing its glow means seeing power, danger, and a contest already beginning.

Gather spirit faster; growth quickens.
Doubles spirit absorption.
A shell against calamity, three times.
Prevents death up to three times.
Measure heaven and earth; formations reach farther.
Extends formation reach.
One fan widens the front of the formation.
Widens the attack fan.
Thunder opens the box; swords arrive first.
Launches flying swords faster.
One command, two targets fall.
Strikes two targets at once.
Ride wind and thunder without tiring.
Sprint without stamina cost.Enter with one artifact. Ascend to open another slot. At most, three artifacts may travel with you. When all slots are filled, a new bond asks you to release an old one.
Enter the realm with room for one artifact. Guard the chance before chasing more.
First Ascension opens a second slot. Two treasures begin to shape a plan.
Further Ascension reaches the limit. More glow means more hunters.